A powerful object manipulation tool for Unity
- Automatically align the object to the surface normal.
- Scatter objects within a specified range with customizable minimum spacing.
- Customizable random rotation, scale, height setting.
- Delete objects within a specified range with a red highlighted outline.
- Snap already existing objects to the mouse position.
- Display a grey preview outline with intersection highlighted before placing objects.
- Custom shortcuts to speed up workflow.
- Dragging and dropping the object from the hierarchy will automatically convert it to the right prefab.