A powerful object manipulation tool for Unity

  • Automatically align the object to the surface normal.
  • Scatter objects within a specified range with customizable minimum spacing.
  • Customizable random rotation, scale, height setting.
  • Delete objects within a specified range with a red highlighted outline.
  • Snap already existing objects to the mouse position.
  • Display a grey preview outline with intersection highlighted before placing objects.
  • Custom shortcuts to speed up workflow.
  • Dragging and dropping the object from the hierarchy will automatically convert it to the right prefab.